Unique Cross-OS Support. Highly Compatible​

Derived from AMD’s revolutionary Mantle API, Vulkan® is a powerful low-overhead graphics API designed for developers who want or need deeper hardware control over GPU acceleration for maximized performance and predictability.

Vulkan™ supports close-to-metal control enabling faster performance and better image quality Windows® 10, Windows® 11, and Linux®. No other graphics API offers the same powerful combination of OS compatibility, rendering features, and hardware efficiency.

AMD | Khronos Group

Forged By the Industry

Developed by the Khronos Group, the same consortium that developed OpenGL®, Vulkan™ is a descendant of AMD’s Mantle, inheriting a powerful low-overhead architecture that gives software developers complete access to the performance, efficiency, and capabilities of Radeon™ GPUs and multi-core CPUs.

Compared to OpenGL, Vulkan™ substantially reduces “API overhead” – the background work a CPU does to interpret what a game asks of the hardware – to deliver meaningful features, performance, and image quality and expose GPU hardware features that wouldn’t ordinarily be accessible through OpenGL.

Footnotes
  1. Product is conformant with Vulkan™ 1.0 Specification.

©2016 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Vulkan and the Vulkan logo are trademarks of the Khronos Group Inc. Windows is a registered trademark of Microsoft Corporation in the US and other jurisdictions. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.